Danzsupreme
Sep 20, 03:52 PM
I know there is some software that lets u bypass the firewire requiremtn.
I got one a while back that iddnt work, where can i get some software that will allow me to use it. I need the tried and true. I hate getting my hopes up and downloading stuff just to get it not to work :confused:
I got one a while back that iddnt work, where can i get some software that will allow me to use it. I need the tried and true. I hate getting my hopes up and downloading stuff just to get it not to work :confused:
drenline
Apr 6, 02:27 AM
I wish my iPad battery was always stuck at 100%, that way, I would never need to charge my iPad.
ann713
May 1, 01:56 AM
Thanks for all the answers and discussion. I'm a bit disappointed about losing the unlock upon a reboot. On another note, will OS 4.3.2 be un-lockable using the Gevey?
lohon
May 5, 06:56 AM
I just purchased the base model 27" last night and had the same query. A friend confirmed that if only using for photo/video editing, 512mb is enough, RAM upgrade is more important which you can do in future.
more...
Apple OC
Apr 17, 12:24 AM
use MRoogle to search for these answers ... you will get all your questions answered better than what a few responses will offer
also you will not regret switching to Mac
also you will not regret switching to Mac
applemike68
May 4, 02:43 PM
Thanks guys I got it working based on the suggestions. I just have a learning curve to go through after being with a PC all of my life. Luckly I'm not having too many issues.
On another note, anyone have a good idea for a travel bag that will carry a 13" mac book pro with charger, Iphone and Ipad 2. Any suggestions or experiences will be help full.
The only other issue would be MS office for mac as I'm having a hard time getting the exchange server to work but I think that is on my side not apple or the computer.
Thanks again.
On another note, anyone have a good idea for a travel bag that will carry a 13" mac book pro with charger, Iphone and Ipad 2. Any suggestions or experiences will be help full.
The only other issue would be MS office for mac as I'm having a hard time getting the exchange server to work but I think that is on my side not apple or the computer.
Thanks again.
more...
cb911
Oct 4, 11:50 PM
heh. lack of user support? more like too much support from the warez community... ;) http://mugget.com/web_images/twisted.gif
if you dont' know what really happened to it, dig up the whole story, very interesting, amusing and scary all at the same time. :eek: :D
if you dont' know what really happened to it, dig up the whole story, very interesting, amusing and scary all at the same time. :eek: :D
tazo
Jul 5, 05:08 AM
i think the biggest hurdle to leap over to run panther, are the graphic card limitations of the older machines. stuff like the cube user switching and expose are going to be cpu and graphic card intensive. do you think those older machines would be able to handle those?
more...
rushad0
May 4, 06:21 PM
Hello World, my first post on macrumors
I tried searching but most of the information was not in recent time, so figured to post a new thread.
I bought a used 3GS 8GB yesterday from a person. The phone is unlocked and jailbroken.
Here is the relevant information:
Version: 4.3.2 (8H7)
Model: MC640LL
Modem Firmware (baseband, i think): 06.15.00
Currently I am using it with T-Mobile, so I know it is unlocked properly.
My question is....
The phone has apps and settings from the previous user. I want to 'reset' or 'restore' or something like that to remove all settings and content from previous user.
If I go to Settings --> General --> Reset and perform a reset, will my phone still be usable with T-Mobile?
Thank you all. Hope I provided enough info to answer.
I tried searching but most of the information was not in recent time, so figured to post a new thread.
I bought a used 3GS 8GB yesterday from a person. The phone is unlocked and jailbroken.
Here is the relevant information:
Version: 4.3.2 (8H7)
Model: MC640LL
Modem Firmware (baseband, i think): 06.15.00
Currently I am using it with T-Mobile, so I know it is unlocked properly.
My question is....
The phone has apps and settings from the previous user. I want to 'reset' or 'restore' or something like that to remove all settings and content from previous user.
If I go to Settings --> General --> Reset and perform a reset, will my phone still be usable with T-Mobile?
Thank you all. Hope I provided enough info to answer.
MacBytes
Aug 9, 02:41 PM
http://www.macbytes.com/images/bytessig.gif (http://www.macbytes.com)
Category: Photos
Link: Photos from Apple Store Opening in Covent Garden (http://www.macbytes.com/link.php?sid=20100809154142)
Description:: none
Posted on MacBytes.com (http://www.macbytes.com)
Approved by Mudbug
Category: Photos
Link: Photos from Apple Store Opening in Covent Garden (http://www.macbytes.com/link.php?sid=20100809154142)
Description:: none
Posted on MacBytes.com (http://www.macbytes.com)
Approved by Mudbug
more...
ReverendCharm
Mar 27, 04:35 PM
Heres my deal:
I am a musician working with garageband and I have always been recording to my internal drive until recently
. I was unaware until I read some posts here from the good people like you guys, that that is not a good idea to record to your internal drive. So, I got an external firewire 800 drive (http://www.amazon.com/gp/product/B001DGZ05A) and this cable (http://www.amazon.com/2M-Firewire-800-9PIN-Cable/dp/B000XQILWK/ref=pd_bxgy_e_img_b). When I received it, I first used disk utility and reformatted it for Mac OS Extended Journaled. Then I proceeded to move a couple sample libraries and my entire "Garageband" folder (with my saved songs in it) to the external. I instantly knew something was wrong. The files were taking forever to get written over. It took about 15 mins for a 5GB folder to be moved over. I was already discouraged. Anyway, I plugged in the USB cable that came with the external (the drive has hook ups for both USB 2 and firewire 400/800) and tried moving the same files and it was MUCH faster. The same 5GB file was moved over in a matter of minutes.
I then tried recording to the drive (using firewire again) and it would hardly even PLAY the song without stopping every couple seconds (too many effects error, and yes ALL the tracks were locked). Tried to record as well and i'd get even less time before garageband would stop the song with the same error. So I disconnected firewire and went USB. Thru USB the song didnt stop once, not on playback OR recording. Then I moved the songs back to my internal and played them (and recorded) with no problem either.
I ran a couple tests on the drive using AJA system test and came back with these results:
Basic test of read/write speed using firewire 800:
write - 14/mb sec
read - 21/mb sec
then, using usb 2.0
write - 18/mb sec
read - 37/mb sec
both these connections seemed to be running slower then they should ..but at least the USB connection would actually let me play a song and record to it without stopping
I manually copied over a 2.04GB file and via firewire 800 connection it took 2 mins and 20 secs. Via the USB 2 connection it was 55 seconds! ..also, while i transfered the files i noticed that the USB transfer was nice and steady with tiny increments of the file being transferred. Firewire, however, was speedy then slow, speedy then slow. Very inconsistant transfer speed throughout the process. kind of choppy
So what gives? I cant figure out if I'm doing something wrong, or if my external HD is bad? Or the cable is bad? Or maybe the firewire port on my mac mini is bad (i've never used it before for anything other than this external drive). Or i'm thinking maybe my processor isnt strong/fast enough to record to the external firewire drive? Im working with a mac mini 120GB internal HD and the 2ghz intel core 2 duo with only 2GB ram (i know thats not ideal for recording and im planning to upgrade at some point, but i have been recording to the internal just fine with the RAM i have now and never had a problem until trying to record to the firewire drive). I was going to go out today and get a new cable and see if that was the cause of it. Anyway sorry for the book-length post! But PLEASE SOMEBODY help me here! ..as i said, im not very computer literate and only just started producing music using computers so please use dummy terms lol ..thanks in advance
I am a musician working with garageband and I have always been recording to my internal drive until recently
. I was unaware until I read some posts here from the good people like you guys, that that is not a good idea to record to your internal drive. So, I got an external firewire 800 drive (http://www.amazon.com/gp/product/B001DGZ05A) and this cable (http://www.amazon.com/2M-Firewire-800-9PIN-Cable/dp/B000XQILWK/ref=pd_bxgy_e_img_b). When I received it, I first used disk utility and reformatted it for Mac OS Extended Journaled. Then I proceeded to move a couple sample libraries and my entire "Garageband" folder (with my saved songs in it) to the external. I instantly knew something was wrong. The files were taking forever to get written over. It took about 15 mins for a 5GB folder to be moved over. I was already discouraged. Anyway, I plugged in the USB cable that came with the external (the drive has hook ups for both USB 2 and firewire 400/800) and tried moving the same files and it was MUCH faster. The same 5GB file was moved over in a matter of minutes.
I then tried recording to the drive (using firewire again) and it would hardly even PLAY the song without stopping every couple seconds (too many effects error, and yes ALL the tracks were locked). Tried to record as well and i'd get even less time before garageband would stop the song with the same error. So I disconnected firewire and went USB. Thru USB the song didnt stop once, not on playback OR recording. Then I moved the songs back to my internal and played them (and recorded) with no problem either.
I ran a couple tests on the drive using AJA system test and came back with these results:
Basic test of read/write speed using firewire 800:
write - 14/mb sec
read - 21/mb sec
then, using usb 2.0
write - 18/mb sec
read - 37/mb sec
both these connections seemed to be running slower then they should ..but at least the USB connection would actually let me play a song and record to it without stopping
I manually copied over a 2.04GB file and via firewire 800 connection it took 2 mins and 20 secs. Via the USB 2 connection it was 55 seconds! ..also, while i transfered the files i noticed that the USB transfer was nice and steady with tiny increments of the file being transferred. Firewire, however, was speedy then slow, speedy then slow. Very inconsistant transfer speed throughout the process. kind of choppy
So what gives? I cant figure out if I'm doing something wrong, or if my external HD is bad? Or the cable is bad? Or maybe the firewire port on my mac mini is bad (i've never used it before for anything other than this external drive). Or i'm thinking maybe my processor isnt strong/fast enough to record to the external firewire drive? Im working with a mac mini 120GB internal HD and the 2ghz intel core 2 duo with only 2GB ram (i know thats not ideal for recording and im planning to upgrade at some point, but i have been recording to the internal just fine with the RAM i have now and never had a problem until trying to record to the firewire drive). I was going to go out today and get a new cable and see if that was the cause of it. Anyway sorry for the book-length post! But PLEASE SOMEBODY help me here! ..as i said, im not very computer literate and only just started producing music using computers so please use dummy terms lol ..thanks in advance
nixoninajar
Mar 25, 04:20 AM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3 like Mac OS X; ja-jp) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8F190 Safari/6533.18.5)
So is there anyone at the Pacific Center yet ?
So is there anyone at the Pacific Center yet ?
more...
Chaszmyr
Mar 24, 05:47 AM
Unfortunately, not exactly an exciting update.
gazfocus
Jan 14, 08:29 PM
Is it sad that I can't sleep because I'm soooooooo excited??? I'm just hoping that Apple don't disappoint
more...
Lacero
Jan 4, 12:46 AM
I perused it a bit, and the screen shots did throw me in for a bit of a loop. I wasn't sure what to look out for. Perhaps Spotlight-like dimming only the relevant information and the removal of extraneous items like signatures, could help make it easier for someone to digest.
The screen shots could be saved as .GIFs instead of JPEGs for more space savings. What's the Wiki etiquette on other users updating an original Guider's screenshots?
I'm a newb at this, but something like this might be helpful. (#2.)
Here's to the Crazy Ones http://forums.macrumors.com/attachment.php?attachmentid=35452 (http://www.uriah.com/apple-qt/movies/think-different.mov)
The screen shots could be saved as .GIFs instead of JPEGs for more space savings. What's the Wiki etiquette on other users updating an original Guider's screenshots?
I'm a newb at this, but something like this might be helpful. (#2.)
Here's to the Crazy Ones http://forums.macrumors.com/attachment.php?attachmentid=35452 (http://www.uriah.com/apple-qt/movies/think-different.mov)
twisted-pixel
Apr 25, 12:31 PM
Ok. Apolgies again but I guess I didn't make myself clear. Yes the pages are written in ASP, I wrote them myself but like any other web page it's still just text at the end of the day. Unlike HTML you can't just view the page source and edit it though since the HTML you are seeing could just be something that is rendered by the server. What I'm after is something that can FTP to my site, download a file and then edit it using a text editor before reuploading
more...
andylyon
Sep 9, 03:05 AM
Hi all,
Everyone keeps banging on about this Apple event 9th Sept (today), but when is it in UK time?
I'm not sure about the time differences.
AnDy
Everyone keeps banging on about this Apple event 9th Sept (today), but when is it in UK time?
I'm not sure about the time differences.
AnDy
Rooftop voter
May 3, 10:28 AM
I've never really owned a great point and shoot camera for the simple reason that I know I'd never really carry it around with me to use it. I have used a lot of cell phone cameras though, and I will say the ip4 camera is the best that I've used. I have no issues with the photos that I take looking messed up, but that could be because I have no awesome camera to compare it against. I would think that for 90% of the picture taking that most would do, it would be just fine. Even if not, it's worth the tradeoff of not Having to Carry around a Point and shoot camera wherever you go. I will say the camera is a big selling point for me and cell phones though. It's one of the main reasons I haven't went to android yet. The iPhone cameras seem to work ally better. Here are some photos I've snapped with a range of lighting conditions.
Outside overcast.
Kim Kardashian shopping Kris
Outside overcast.
PhatBoyG
Oct 26, 04:32 PM
im currently sitting in line waiting out front of the store:D
In line? How many are in line?
In line? How many are in line?
pqft
Apr 30, 11:38 AM
I am having the same problem
Chappers
Mar 24, 07:56 AM
Yippe, is all I can muster over this.
dutchchilly
Apr 6, 04:28 AM
Hi guys,
I'm working on a Space Invaders testcase.
You know those barriers right? Where you can hide behind and shoot a hole through? That's what I want to achieve.
Is it possible to do a collisiondetection pixelwise? And make a series of pixels of that sprite transparent after collision?
I'm using Cocos2d by the way.
Cheers
I think I'll have to go with a custom MutableTexture2d for fast getting and setting of pixels:
http://www.cocos2d-iphone.org/forum/topic/2449
My idea is:
- First do a pixel perfect collision detection using the pixelAt function
- If there's a collision do a 'sprite merge' with one sprite being an impact-radius sprite and of course the barrier sprite using setPixelAt.
Hope that's going to work out (performance).
Any other thoughts on the subject are very welcome.
Cheers
I'm working on a Space Invaders testcase.
You know those barriers right? Where you can hide behind and shoot a hole through? That's what I want to achieve.
Is it possible to do a collisiondetection pixelwise? And make a series of pixels of that sprite transparent after collision?
I'm using Cocos2d by the way.
Cheers
I think I'll have to go with a custom MutableTexture2d for fast getting and setting of pixels:
http://www.cocos2d-iphone.org/forum/topic/2449
My idea is:
- First do a pixel perfect collision detection using the pixelAt function
- If there's a collision do a 'sprite merge' with one sprite being an impact-radius sprite and of course the barrier sprite using setPixelAt.
Hope that's going to work out (performance).
Any other thoughts on the subject are very welcome.
Cheers
Roessnakhan
May 5, 02:10 PM
Many signs point to one not coming out next month, so don't waste time worrying about it being outdated in a month. A few months? Maybe.
Doctor Q
Jun 19, 12:05 PM
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